With the recent extension to the Brewfest holiday event, the question has once again been raised if the requirements for the holiday event achievements are too involved. With some of the achievements during holiday events requiring you to log on almost every day to complete, does the casual player feel left out? The extension of Brewfest this year, an event plagued by issues in the past, leads one to believe that it may.
Or is it just a problem with certain events. I was able to complete a lot of the holidays achievements, such as the one for Noblegarden, in a day or two of logging on for a few hours. Events like Brewfest and The Midsummer Festival however took me almost the entire time. A lot of the complaints stem from players who may only have a day or two a week they devote to playing. Even if they have the entire day to devote to playing, the amount of that holiday’s currency is limited on a per day basis, leaving these players out in the cold. On the other side of the coin, you could also argue that the limit is placed to keep people from grinding out the achievement in a day or so. If every holiday meta achievement is obtainable in only a few short hours it cheapens the accomplishment.
Would you like to see more events like Noblegarden where the time it takes you to complete the achievements is only limited by the time you have to grind it out. Or are holidays like Brewfest and Midsummer more your thing, where the amount of progression you can make is limited per day and gives you a real sense of accomplishment?